vRoom released
Eggbox Studios is proud to be involved in the development of a great new piece of software - vRoom.
A simple building model with no internal geometry at all:
Eurisko Studios announced today the immediate release of vRoom, a plugin for LightWave 3d, which simulates virtual rooms behind glass.
Eggbox Studios worked with the beta version of the software to test for bugs and problems before it's official release. It was immediately apparent that vRoom is going to be an important tool to any 3d studio that works within the architectural visualization industry. We have had a lot of fun using the software and can't wait to use the official release version in the next project.
From the product site:
vRoom is designed to simulate the interiors of buildings and the glass panes through which these interiors are seen. Previous to vRoom a Lightwave artist had three choices when it came to the windows on a building:
Option 1 is sometimes suitable, but not always and even if it is one must handle the subtle glass distortion effects needed for a convincing render. Option 2 can result in faster turnaround times but it has obvious drawbacks, particularly in the case of the high rise example building shown below. The building looks incomplete and lifeless. Option 3 will partially get the results desired, but only after a substantial investment of an artists time. However, if changes are then desired, all rooms must then be re-edited. vRoom was made to solve this issue by creating a shader that will automate this laborious task and give artists options that were previously unavailable. 
The same shot with vRoom applied:

A close up image with no blinds and an orange glass tint

To purchase vRoom please follow this link:





